The Whispering Wood
Where you wake. The Forest Warren, and a door cut into the forest floor that something moved into after it was built.
Warren · Gloomroot Depths
Seven lights in the fall
Where you wake. The Forest Warren, and a door cut into the forest floor that something moved into after it was built.
Warren · Gloomroot Depths
A hundred years of drowning, and a cathedral the sea never finished. Its window still glows, and its door swings on hinges someone still oils.
Brinewatch · Drowned Cathedral
Obsidian and molten seam. At the top of the Caldera is the first kiln every forge in Kilnhearth is a copy of, and something still tends it.
Kilnhearth · Heart of the Caldera
Pick who falls through
Unyielding. Relentless.
Born to withstand punishment. The Warrior shrugs off blows that would fell lesser heroes and grinds down every foe through sheer endurance.
Swift. Deadly. Precise.
The Ranger strikes from the perfect angle before the enemy can react. Balanced speed and lethality make every encounter a calculated hunt.
Fragile. Unstoppable.
Devastating arcane power housed in a fragile frame. One wrong step and it is over. But when the Mage lands their spells, nothing survives.
Wild. Enduring.
Warden of the deep wood. The Druid channels the forest itself, lashing foes with thorns, snaring them in roots, and drawing on nature to outlast any fight.
Rivaesa is in closed beta while I play it through on camera, start to finale. One email when the gates open, nothing else.
It is free when the gates open. No shop, no timers.